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課程大綱 |
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- 嵌入式開發(fā)語言之適用于實時開發(fā)人員的 C 語言培訓(xùn)
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適用于實時開發(fā)人員的 C 語言培訓(xùn)
C for Real-Time Developers
Course Outline
Introduction to Real-Time Systems
- Characteristics and demands of real-time software development
Introduction to C Programming
- Structure of a C program
- The C compilation process
Types and Operators
- C base types
- Precedence & associativity
- Arithmetic operations
Control Flow
- Logical expressions and operations
- Decision Making
- Loops
Pointers
- Pointer basics
Bit Manipulation & Hardware Access
- Accessing hardware with pointers
- Manipulating information at the bit level
- General Purpose IO (GPIO)
Functions
- The Function as a logical program unit
- How parameters are passed
- Memory segments
Arrays, Pointers and Strings
- Arrays as circular buffers
- Relationship between pointers & arrays
- Pointer arithmetic
- C string handling
Device Interaction & Synchronization
- Polling devices
- Serial peripheral programming
Structures and Unions
- Structures;
- Big & Little Endian
- Unions
- Using structures to access I/O devices
- Bit-field structures
Interrupts
- Internal & External interrupt control
- Nested Interrupts
- Priorities & Masks
- Software Interrupts
Dynamic Memory Management
- Malloc and free
- Linked list
- Issues (leaks, fragmentation, etc.)
Program Structure
- Definitions and declarations;
- Header files
- Scope and lifetime
The C Pre-Processor
- Macros
- Conditional Compilation
Program Design Concepts
- Why modular design?
- Coupling and cohesion
- Testing the program
Concurrency
- Scheduling strategies
- Context switching
- Function pointers
- Task synchronisation and communication
- MMU and memory protection
- Concurrency and libraries
The Standard C Library
Target Specific Considerations
- Language features affecting portability
- Non-standard C language features
- Assembly language interfacing
- What happens at power-on?
- Initialising the C runtime
Course Summary
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